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Azure


Basic StatsSecondary Stats
Level: 82
HP: 430
STR: 8
END: 8
SPD: 8
MNT: 8
TP: 4
AC: 18
EXP: 346,382
Next level: 348,600
Coins: 362,200
Wario deposit: 0
Bonus to hit: 4
Increased normal damage: 3
Increased special damage: 8
Movement rate: 4
Turn order check: d20+8
Trap mass avoidance: d20+8
Knockback resistance: 0
Skill check bonus: 2
Ability points: 41
Super bonus points: 8
Unique ability points: 1

Appearance

Photobucket - Video and Image Hosting

Eyes:Light Brown and occasionally Azure
Hair: Brown
Height: 5'9
Weight: 178 lbs
Build: Athletic
Azure moves between several gi's and robe of sorts that vary between the colors of blood red and yellow,blue and white, black and gold, and a ceremonial gi like (above) clothing that he usually wears underneath his clothing due to its durability yet light weight.

History

-World Background- (This is and FF style world with slight spins and story by myself)
With its creation both of these gods ceased there clashing to for the better of there creation. And the inhabitents that where growing there. First where the crystals of which all powers derive themselves, it is there essence that furthered the life and magic of the lands, second where the avatars beings of direct birth these crystals who embodied the elements each had represented, Next where all other magical entities both seen and unseen, and following them the earth walkers appeared.
All these beings represented the light of Jihava. But something stir below. It was present at creation and has existed since then. It still lingers as the inhabitants grow learn and interact. And for now it sleeps.
Thousands of years later the land is thriveing and the races. They formed alliances and created large capitals cities. However a dark cloud was starting to form and cast its shadow on there world. With it vile dark creatures began to appear that quickly grew in both number and intelligence. A fierce battle had began over the power sources that all had come to know as the planets lifeforce as well as the path to the other world. With the fight for these items the crystal wars began.
But just as quickly as one can blink time had passed and the war had ended. Saved by a not a small group of heroes but continents of warriors who fought bravely for there world. The crystals had been seperated from there original resting places,hidden,sealed, and then binded away by members of each respective race. They then took that secret to there graves forever attempting to keep them from dark hands. However...so the darkness still existed.
This time it worked slowly creating its creatures so that they might take lands for themselves,grow, and learn to conquer. The beasts of the world had grown violent from the unnatrual force that linger deep withen the planets soils and would attack without warning. This gave rise to the adventurers. A radical generation of millions who traveled the lands seeking to keep the peace. This is the world and time Azure Kento was born into.

-Growth-
Azure was born in the 3rd district of the city state Cibil. Its here he is raised by the order of Anastasia. He learns there ways to a great extent and is regarded as a great mind of the time. This temple had four basic principals: Magic,Mind,Soul, and Body.
One learns to commune with the spirits threw magic, and control them with mind, wielding them with soul, and empowering the body. It is threw the teachings that they learn to gain inner peace and a understand of power in all its forms. Azure found that threw these teachings he could commune with spirits much higher in power,knowledge, and age than normal. They spoke to him and told him stories. They even slowly formed a bond that would eventually manifest physically when azure fought in the form of the elements Light,Earth,Wind,Water,Fire,Lightning,and Darkness.
-Adventure-
Azure from his communing with the spirits learned of the darkness withen the land. Though by this time it had manifested itself physically as an encroaching dimensional entity with a hive mind to all its creatures. It was named only one word "End". He set out into adventure and along the way met a great deal of people just like him with exceptional abilities. They fought against these forces and slowly aided in key battles turning the tide for there world to the better. It is because of this they where given the name the crystal knights.
-Loss-
The crystal knights called all adventurers from across the globe together. Threw a great deal of planning they created a plan to attack the core of End. This core was almost like an alternate reality. Many backed away but thousands moved for the cause to the battle. Among them however only the crystal knights made it to the inner sanctum of this world and its there they met the core conscience. It spoke no words just an emotion..a powerful rage that sought nothing but the end of things.
A battle ensued between and the core and its creatures. Azure made it deep into the core and called forth the spirits. It is here he invoked a spell that was forbidden by his order. Though not vile in application it broke the confines of the world. Threw it and the use of the avatars azure was able to open the dimensional gates to the heart of the beast. It is here the other crystal knights attacked next and the end feel. But at a heavy loss. Azure was unable to return to his world.
-Goodbye-
Azure for a long time floated about in a vast nothingness untell he met by a feeling one could only describe as raw force. They spoke to him in his mind and threw his feelings. They where Anastasia and Lacan who thanked him for his sacrifice. It was with a grim tone that they both said they could not return Azure home. They explained to him an event that took place every 100 years in there world known as Luna Divide when there world went in sync with another universe for a brief period of time. Because of the time Azure cast his spell he was sent to that universe.
-A new land-
He was saddened by this and would miss his friends dearly. The gods where not done however. They told him that in this world there where still people he could aid and that his life did not need to end there. Only needing to accept azure was warped with the last bit of tangible power they had to the Nintendus stratosphere infused with the power avatar spirits though they lay dormant within him for a time. Before going into to phase with there own world.
Though dormant all the spirits came forth once out of the need to protect Azure's body as he fell downward. He crash landed near the original SSQ headquarters. It is there he met the questers and learned of there continuing struggle. Without a momment of Azure joined the questers. And from here Azure's tale really begins...

-Capabilities-
Azure is skilled in many martial arts and has combined many of the skills to create several unique ones. He is most often seen using the styles "Dragon King", "Subtle Flow", and "Astral Caller". Along with these skills he has a vast knowledge of healing,defensive magical arts,psionics,and a bond with magical entities that allows him to control a large array of elements at an instant.

Dragon King: This style uses raw blunt force with firm stances and blows that release chi at the exact instant of contact with an adversary.

Subtle Flow: This style uses a constant cycle of steps and fluid movement. Azure releases chi often with physical attacks but focuses on defense rather than attack.

Astral Caller: This style focuses almost completely on chi as azure moves in constant motion. This style is almost completely long range as it relies on his use of chi and reversal of energy back toward his opponent.

-Personality-
Azure is easy going and often very silent. He has few words except when trying to figure something out. He almost constantly seen with a book in hand and seeks knowledge.

Avatar Spirits (FF)
These are the spirits that have binded with Azure. Since the battle with kuja they no longer have the ability to emerge physically as they once did in battle untell Azure gains more power. They now seem to manifest there power now threw azure directly. These spirits are Fenrir,Ifrit,Diablous,Titan,Ramuh,Shiva,Leviathan,Garuda, and Carbuncle.

-Existed-
Since season 4

Normal Attacks

1.A powerful punch thrown with either hand.
Raging Fist d20+17, 14 damage, Reach 1, 1 Knockback, Charge Type 1 2x, +20 damage on crit.

2.A highspeed strike that is delivered by both fists or palms
Bozen Smash: d20+20, 11 damage, Improved reach 1, Horizontal movement 1, Charge 1, Knockback 1, Counter (May be used to counter during enemy turns if you have the TP)

3.Spin Kick: 3 hits, d20+14, 6 damage per hit, Horizontal Movement 1, Knockdown on final attack (Enemy is knocked over, -3 to their AC for your next attack.)

4.Uppercut: Jump 3, 2 hits, d20+18, 7 damage, 1 knockback, 1 point left over.

Special Attacks

1.The strongest basic variation to date created by Azure. Instead of appearing as simple mouths and fangs the images all carry full bodies
and can think semi independently as they seek out a foe. They are seen with there jaws gaped open as they rush into a target.

Dragon Fang Surge
38 damage, +18 to hit, 1 units horizontal movement, 1 knockback.
Takes 2 TP.
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2.A pierce attack variation of the dragon style with subtle flow. With a knife edged blow from his right of left hand Azure imbues the attack with his spirit energy attacking the vital flow of both physical and spiritual energy. Known as Subtle Strike

Subtle Strike
18 damage, +17 to hit, Stun (-1 TP to enemy), Spirit Attack (1.5x damage against ghosts/spirits, 0.5x against soulless enemies).
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3.Focusing his energy and drawing in energy around him he focuses it around himself or another for protection.
Rai Ki Barrier
70 Hp Barrier, Barrier Type 1.

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4.Gathering the energy from the area around him then concentrating it in his palm azure fires off a salvo of energy blasts at a target the color usually reflecting that of the northern lights. The name of the attack reflects the split second speed it takes to move from user to target point.

Slipstream Blasts
30 damage, +16 to hit, +1 to range, Charge 2x(Double the TP to double the damage, but causes an AOO if you're too near to an enemy), Area-Empathy (Attack picks up stuff from the surrounding area; may cause bonuses or penalties.)

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5.A healing wave of energy that will eventually be able to not only heal the target but enhance them in battle.

Spirit Flow
Heals 40 damage and technically has a +1 to hit if you must heal enemies.
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6. A rush combo of of both palmed and fisted strikes. The constantly changing motion and fluid movement look like a set of flowing swan feathers.

Asuran Fist
2 d20+20, 17 damage per hit, 1 point left over.
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7. Will of the Avatars

When Azure invokes this spell his next special attack or defensive attack gains an AOE effect.

Weapons

Lighttech Technology

Spirit Charms: Protects from evil curses, +2 damage to magical attacks, +4 healing to healing attacks. Able to act on its own in times of danger.
Ability: When Azure has 1 life left the spirit charms add +3 damage and +2 hit his attacks.

Nexus Gauntlets: +2 damage, +2 Knockback to close-range attacks) Combined Value: 275,000

Desc.
Spirit charms: Seven necklace sized orbs work as the server for this creation. Azure using his chi can create a vast amount of these and use them for purposes of defense,offense, and healing. They have a powerful affinity toward curses and also appear to show some sentient behavior. The seven charms themselves are small silver and each have a different symbols carved in them.

Nexus Gauntlets
The gauntlets are what Azure entered nintendus with. They where originally made of a unique metal that could harmonize several elements. It has been modified several times since then. New metals being incorporated into them. Azure usually fades away for long durations of time to re-harmonize with the newly modified version. Currently they have a sleek design still holding the star symbol with the moon nestled at its center on the palm portion of the gauntlet. Small blue streaks run along it occasionally lighting up when worn. Currently they have not shown an elemental affinity like previous incarnations.

Vehicles
Abilities

1.Quick Draw: Switch weapons without using TP
2.Quick Revive: Reappear with half TP instead of missing a turn.
3.Agressive Attack: Add +5 to hit and +5 to Damage. Ac 1/2 Tell Next Turn
Counter Attack: All attacks can be used as counters|Cost double TP|Misses trigger AoO
4.Team Attack
5.Defend: Increase AC by 4; Costs 2 TP. Cant attack tell next turn.
6.Parry:Use an attack, for double TP, to parry an enemy's; can only be used once per round.
7.Return Postage:Use 2 TP of your turn to guard; if hit, 1/2 of the attack's damage (up to 50 damage) will be returned to the person who hit you. If they miss, though, your guard is knocked off and they (and nearby enemies) get an AoO against you.
8.Tumble: LVL 2
9.Read Archaic: LVL 2
10.Search: Lvl 2
11.Diplomacy lvl 2
12.Fake Death

Super bonuses

Energy Control:Another ability, this one allows control over a single element or type of energy per use. With this, you can attempt to hijack enemy energy attacks which miss you entirely and which you can counter (via EVD check) with a MNT check. If that succeeds, you can hurl the attack back at them. This has many other uses, which appear over time.
1.Fire 2.Wind 3.Energy 4.Lightning 5.Psionic

Enviornment Sync
Sync with the area you're fighting in, gaining possible bonuses or defects.

Unique abilities

Energy Alchemy
Azure can alter and combine any energy he can produce or manipulate into another form of energy.
This includes non-elemental, elemental, spiritual energy.

Items
  • None
  • Character ID: 49 Last edited on 2007-07-22 22:27:21

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