Swipe: Two basic clawing attacks used to shred opponents. 2 d20+20, 12 damage per hit, Stun (on first hit), Knockback 1 (on first hit), Reach, Horizontal Movement 2 (With first hit).
Flipkick: A pair of insanely fast kicks that can do some serious damage from time to time. 2 d20+20, 12 damage per hit, 2 Knockback, +20 damage on crits, Charge Type 1 3x.
Tidal Blast: Three bursts of water mainly used in tandem with the Vendetta Machinegun to kill barriers. 3 d20+18, 12 damage per hit, Range 2.
Strangle: Self-explanitory. Uses tail to choke the life out of the opposition, and sometimes tries to drag in victims with his scythe. d20+20, 24 damage, Grab, Throw, Stun, Improved Reach, 19-20 crit range, +20 on crit.
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Flame Breath: Your typical burst of flame from the mouth that can be used to incinerate the foe. Also has multiple variations. d20+17, 51 damage, Charge Type 3 x1, Range 2, 19-20 crit.
Ice Tornado: Just as the name says, an insanely fast tornado of ice that sometimes changes into different things for no reason. d20+20, 57 damage, Charge x2, Range 1, Knockback 1, Horizontal Movement 2, Increased Reach 1
Five-Clawed Discount: Steals stuff from the foe while throwing them away. d20+18, 55, Steals Items, Throw, 19-20 crit.
Dark Vortex: Materializes various objects and creatures.
Result 1: Spider (Takes damage) 12 damage to self, Autohits
Result 2: Three Darts (Low damage multi-hitter) 3 d20+18, 7 per hit, Range 1, 2 points left over.
Result 3: Albatross (A bird is launched at the foe...Or said foe is slashed by said bird) d20+20, 36 damage, Range 1, 19-20 Crit
Result 4: Jagged Shard of Amethyst (A shard flies at the enemy, stabbing them) d20+18, 58 damage, 64 on crits, Range 1. (Request: Maybe a 'Crit Apathy' module for this attack that doesn't double damage, but allows one to have various other things to make up for the disadvantage.)
Result 5: Tarantula (Giant arachnid that dazes foes with it's strength and venom) d20+20, 58 damage, Daze, Knockback 1
Result 6: Molotov Cocktail (Flaming bottle that explodes after being thrown) d20+18, 57 damage, Stun, Ranged 2
Result 7: Throwing Scythes (Two smaller scythes used to tear through opposition) 2 d20+20, 55 damage, Ranged 2
Result 8: Black Dog (Giant dog knocks down enemies like a church door. Requires extra concentration to summon) d20+20, 85 damage, Slow, Knockback 2, Stun, Ranged 1, 18-20 Crit
Result 9: Miniature Mech (Powerful machine that can decimate a foe without much effort.) d20+20, 130 damage, Ranged 3, 18-20 Crit, +20 damage on crits, Daze
Indignation: A mighty storm of blue sparks and lightning that rain down from the sky to fry a foe. d20+20, 49 damage, Stun, Ranged 2
Gravity Well: Dragoshi mutters for a few moments readying his spell, as the enemy (Or enemies, taking this thing's range and area of effect into consideration) would suddenly be crushed by a black dome of gravitational power surging with purple electrical energy.
d20+20, 45 damage, stun, 19-20 crit, +20 damage on crit, Area Effect 1.
Acidic Burst: Dragoshi rears back a bit, takes a deep breath, and then exhales it as a nasty burst of acid that eats through flesh and metal after hitting it's mark.
d20+17, 60 damage, Slow (3 TP), Charge Type 3 2x, +20 damage on crit.
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