Aetos Alexia Azure Blade Skydancer Bonecrusher Dahl Mallos Darkdata Demon Digifanatic Dragoshi Drakell Monster Garrick Fyaar Janice Firebird John Julian Sawyer Leo Metal Man Scott Gibson Traon Wolfman2000

Drakell Monster


Basic StatsSecondary Stats
Level: 50
HP: 265
STR: 8
END: 6
SPD: 2
MNT: 4
TP: 4
AC: 14
EXP: 127,500
Next level: 132,600
Coins: 50,000
Wario deposit: 0
Bonus to hit: 2
Increased normal damage: 3
Increased special damage: 8
Movement rate: 1
Turn order check: d20+2
Trap mass avoidance: d20+3
Knockback resistance: 0
Skill check bonus: 1
Ability points: 25
Super bonus points: 5
Unique ability points: 1

Appearance

Meh... Don't bother looking at this sheet. It shall never be used. Might as well delete it or something..

History

Quester records show that "Mr. Monster" has been a part of the organization on and off over the years. He first joined as the Transformer partner of Aribar Hunter during the early days before the Slytock virus infected the Questers. No overly impressive feats were accomplished during this time.

After the battle with Dracula, Bowser, Ganon, and Wily he somehow escaped from the Transformer and roamed the lands. Little is known as to where he went and what he did. At some point in time he returned to the Stadium and went back into his Transformer, not to be heard of again until the reign of Kuja. Monster played an even smaller role during this time than when he was first a Quester.

Little else is known of the Whallerian. He calls himself a Protector of Whaller, an organization Aribar Hunter is also part of, as well as a Trulander. It is also known that he appears to be some sort of knight in the service of a King Erwin. Besides this little else is known about the history of Monster.

Normal Attacks

~Swordplay
Description: In combat Monster's sword skills are feared. He can wield many weapons effortlessly and lethally.
Range: 0 TP
Damage: 0 HP (+3 from Increased Damage, Normal Bonus)
To-Hit Roll: d20+0 (+2 from To-Hit Bonus)
Critical Threat: 20/x2
*Upgrade Damage and To-Hit equally.
*Possibly upgrade how often a Critical Hit happens.

~Hail
Description: Crushing ice is summoned from the sky and rains down upon the enemy.
Range: 0 TP
Damage: 0 HP (+3 from Increased Damage, Normal Bonus)
To-Hit Roll: d20+0 (+2 from To-Hit Bonus)
Critical Threat: 20/x2
*Upgrade Range to 2 TP.
*Upgrade To-Hit a little more than Damage.
*Possibly add a duration to keep the hail in that area.

~Gravity Well
Description: Drakell can use his powers to attract projectiles to an area away from himself.
Range: 0 TP
Status Effect: Reflector
*Upgrade to possibly allow the ability to dodge at severely reduced AC.
*Reduce the TP cost. Possibly ignore one projectile's TP cost per turn.

~Mind Jolt
Description: A jolt of psionic energy shocks an enemy's minds and slows them down.
Range: 0 TP
Damage: 0 HP (+3 from Increased Damage, Normal Bonus)
To-Hit Roll: d20+0 (+2 from To-Hit Bonus)
Critical Threat: 20/x2
Status Effect: Stun
*Upgrade Damage more than To-Hit.
*Possibly increase the effects of Stun.

Special Attacks

~Ice Over
Description: The Trulander freezes something over. Targeted weapons will unleash icy shrapnel upon their foes.
Range: Touch
Damage Bonus: +0
Duration: 0 Rounds
*Upgrade Duration to 3 Rounds.
*Use leftover upgrades on Damage Bonus

~Disruption
Description: Monster's psionic powers disrupt and confuse an enemy.
Range: 0 TP
To-Hit Roll: d20+0 (+2 from To-Hit Bonus)
Roll Penalty: -0
Armor Class Penalty: -0
Duration: 0 Rounds
*Upgrade Roll Penalty, Armor Class Penalty, and To-Hit evenly.
*Upgrade Duration to 3 Rounds.
*Upgrade Range to 2 Units.
*Use leftover upgrades on To-Hit.

~Kinetic Shield
Description: Drakell conjures up a shield which protects against melee damage. It can also be instantly dispelled to throw opponents back.
Range: Touch
Shield Health Points: 0 HP
Knockback: 0 Units
*Barrier Type 1
*Upgrade Shield Health Points to 50 HP
*Upgrade Knockback to 2 Units.
*Use leftover upgrades on Shield Health Points.

~Dragon Flight
Description: Ethereal wings grow from Monster's back and allow him to jump and run faster.
Range: Touch
Jump Bonus: +0
Movement Bonus: +0 TP
Duration: 0 Rounds
*Not sure if I want a bonus to jump rolls or a bonus to vertical movement.
*Upgrade the two Bonuses evenly.
*Upgrade Duration to 3 Rounds.
*Possibly upgrade Speed.

~Gigaslash
Description: Whallerian magic can enhance the power of a single sword slash to make it equivalent to a thousand sword strikes. While Monster has never perfected this technique, he has come close.
Range: 0 TP
Damage: 0 HP (+8 from Increased Damage, Special Bonus)
To-Hit Roll: d20+0 (+2 from To-Hit Bonus)
Critical Threat: 20/x2
*Upgrade Damage dramatically.
*Upgrade To-Hit to a lesser extent.
*Upgrade Critical Threat to x3 damage.
*Use leftover upgrades on Damage.

Weapons

Racualk, Monster's trusty great sword.
Damage Bonus: +0
To-Hit Bonus: +0
Special: None.
Appearance: Reaching from the Trulander's feet to his chest, this sword could only be used by one with great strength and stature. The hilt is long enough to be used with both hands and the guard curves up upward towards the edge of the sword. The blade itself only has one edge which comes slightly inward in a concave shape while the back of the blade remains straight. Lightly etched runes run across length of the blade which dimly glow in combat or when Monster uses his powers.
*It would probably give more of a damage bonus than a to-hit one.

Vehicles

His own two feet are enough. No need for a vehicle.

Abilities

Abilities
Quick Draw (Miscellaneous)
Description: Monster knows the importance of acting quickly in combat, and that includes taking out a weapon. He can use his psionic power to unsheath a sword without missing a beat.
*Drawing a weapon uses no Time Points instead of 2.

Quick Item (Miscellaneous)
Description: Quickly using items on the battlefield means less time leaving an opening and more time taking the offensive. Thankfully, Drakell has learned to spend less time in the item bag.
*Using an item uses 1 Time Point instead of 2.

Skills
Detect Motive: 2
Disguise: 2
Escape Artist: 2
Move Silently: 2
Read Archaic: 10
Search: 1

Super bonuses

Haven't chosen them yet.

Unique abilities

Hey, guess what I haven't chosen yet? Actually, I'm thinking of some things... I hope I have enough points to do it.

Items
  • Coins (50.000): Used to purchase things.
  • Character ID: 60 Last edited on 2007-07-19 18:56:44

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