Aiden_Avios_Ligaze Alex_Fender Aribar Chancé_Lucent Deloth Demon Digifanatic Dragoshi_L._Helldusk ggg Halbardeer Julian_Sawyer Natalie_Ebonserpent Panzer Tavis Trigger Valentine_Kilmer Wolfman2000


Melee attack6
Ranged attack6
EMP Grenade
Heart Container


FULL NAME: Ian "Digifanatic" Hoffman
--Often called "Digi" for short, but he also accepts both "Ian" and the full "Digifanatic" when in conversation

Digi is a white Earthling male from New England, at an age of about 26-27 years old. His height is about 6'1" and he weighs approximately 170 pounds. He is blue eyed, with medium-length blondish/brown hair (hanging down to just over his shoulders).

He almost always wears casual clothing: T-shirts, collared or not, with designs ranging from tropical-style floral print, solid colors, or even musical acts he listens to. Sometimes, when it is colder, he'll wear a longer-sleeved shirt instead. His pants are usually semi-baggy but the bagginess is not overdone. Also, he rarely strays from basic socks and sneakers. Finally, on appropriate occasions (usually only during missions or Stadium-based fights), he can be seen wearing a silver keyboard on his back (like a backpack) which he shifts to a more guitar-like position when necessary.

Mentally, he is most likely one of the most sociable of the Questers. He is not afraid to introduce himself to other people, and appreciates a good conversation when appropriate. However, in the heat of combat and other similar scenarios, he is a serious and dead-set person that would like to save trivial matters until all is settled.


(MY NOTE: This may get pretty long, but I'll admit that there's a lot of stuff I feel like putting in here. And for those that are interested, Ian Hoffman is my actual name, something I'm not afraid to mention for SSQ purposes.)

**PART ONE: Before Becoming a Quester**

The history of Ian "Digifanatic" Hoffman and his associations with the Questers is certainly an interesting one. He was born in the year 1986 AD, but it was shortly before he turned ten when an indirect encounter with potential catastrophe changed his life from then on. He and a friend from school became witness to a ravaging Internet virus named Diaboromon. Unlike most bugs, this virus was one of many different species of Digimon, a name the two were not aware of at the time. They would become more familiar with the term and the mysterious creatures' backgrounds through a female schoolmate they would meet later in their grade school lives. Conversation turned into fascination, and this interest indirectly led to his nickname that he is often referred to by fellow Questers and related beings.

A few years after the Diaboromon crisis, in 1999, Ian and his friend had their suspicions and even ambitions fulfilled, becoming forces in a worldwide group of people known as the "Digidestined," or "Chosen Children" (these are two most well-known names--other literal translations varied throughout Earth), sent to aid crises in a place known as the Digital World. Without taking much time to think, they realized that their purpose for being "drafted" into this other-worldly force of warriors was their witnessing of Diaboromon's defeat, and that their destinies would help save both the Digital World and Earth alike. The girl previously mentioned would also be asked to fight for the Digital World that same day, but with a different backstory.

**PART TWO: A Troubling First Tenure**

However, the same night he received the call for the Digital World, Ian heard of a completely different group of fighters in the Questers. The rumor goes that it wasn't through a random warp, but through a Nintendian in good cahuts with the Questers at the time, trying to go to different lands (and time periods) to recruit potential fighters. Digi decided to join the Questers instead of fighting for the Digital World, but not without taking the Digivice he received from the Digital World (as a symbol of his multiple scenarios). This entry to SSQ began during the middle of Season 1. (In the Digimon anime, this would about coincide with the beginning of the second season--think the one with the computer warps and the Digieggs if you forget which one is which.)

Everything started out well, but soon enough, tensions flared due to his behavior, considered not very proper for such a force like the Questers. After a while, it got to be too annoying for his fellow Questers to handle and Digi had no choice but to leave. Ironically, it was his mature decision idea to leave. Even worse, upon his return to Earth, he learned that all of the Digital World crises had ended, leaving Ian at an inarguable low in his life to that point. (Because it wasn't necessary after his return to Earth, he has still never learned who his Digimon partner would have been had he not sided with the Questers.)

**PART THREE: The Comeback Trail**

He had gone through the rest of his adolescence as normally as possible. In fact, he left his ex-Questership out of his mind and just concentrated with events on Earth (though he eventually went to the Digital World on occasion, which gladly accepted his presence despite Digi intitially rejecting its call). After maturing considerably since being a Quester, he felt like he wanted one chance to end his relationship with the Questers on a good note. Four years after his first tenure began, Ian returned. One mission turned into a successful second tenure, lasting nearly nine seasons.

During that second stint, he made many new friends and encountered new enemies to face, as well as having to deal with some old faces from his first stint. Around Season 9, conversation with him and fellow Quester Scott Gibson led to Digi becoming a part of the Quester musical ensemble Side Quest as a keyboard player. Nowadays, he keeps the spirits of Side Quest and Gibson's contributions alive in the same way he does with the Digital World--how else--but by using one of his keyboards to launch a sonic attack at his target.

**PART FOUR: Five Years and Counting**

After the true defeat of The Void, Digi, in a difficult decision as to whether to stay with the Questers' planet or return to Earth, stayed there. Since then, he became occupied with many things: first, he finished off intellectual studies he would have otherwised missed due to not being on Earth, keeping up with appropriate levels of knowledge as necessary. Second, he continued to stay active in the music business, both as a member of Side Quest and doing occasional solo spots. Third, he took his charisma and interest in competition to the commentary booth, often covering sports matches/races/tournaments and similar events of various forms. By managing his time, he became one of the most friendly faces in the planet's society, a trait he has kept into his third stint as a Quester.

In the most recent season, he learned that the Quester HQ's technology would allow him to visit Earth when he felt the occasion was necessary. He simply told Metal that he was fooled for five years. After making a temporary absence, Ian has since gone to his old practices of occasional communication (usually letters) to family and friends. What will come out of the veteran Quester in the future? Time will tell.

Computer use
  • Navigation/Information
  • 5
  • Poison
  • 3
    Item construction1
  • Mushroom Kingdom
  • 2
    Move silently1
  • Musical Keyboards
  • Vocals
  • 3
  • Friendliness
  • Persistence
  • 4
  • Hidden Objects
  • 3
    Brawl Moves
    "A Day in the Life" CrescendoA move which for some reason reminds one of a capital B. The user plays progressively higher chords with a keyboard, damaging anyone who gets too close to them.Ranged +110%+2% damage for each 2 successes over.71Breaks shields if it overcomes their DV.
    Fire PunchWith the power of the letter B flying upwards, one can aim this move in any direction, then fly forwards with a flaming fist. A very fast move, useful for starting combos.Melee + 25%+1% damage for every success over.53
    Icy KickAn even faster move than Fire Punch (although this one has the power of an earth-bound B), it has lesser range than the aformentioned attack but can be easily comboed. Works well when used after Fire Punch.Melee + 33%For every 3 successes over, opponent is hit by another Icy Kick for 3% damage.33If you get 5 successes over the enemy, they are frozen solid and unable to dodge or attack for 3 ticks.
    Hyper Beam MatrixMuch slower than a sidelined B, this move is of the heavier type. The user fires not one, but many Hyperbeams, and is capable of hitting multiple times. It is capable of murderizing slow opponents. However, it takes a while to recharge after using.Ranged + 110%For every 2 successes over, this attack hits yet again. Maximum 5 hits.80
    Grab ExtenderAdds a long reach to your grab attacks, giving you a tremendous upper hand. Adds +2 dice to all grabs and allows you to catch onto ledges that you miss by a threshold of 2 successes or less.5200
    Power JumperAdds 2 dice to double jumps.6240

    Character ID: 131 Last edited on 2008-03-10 16:49:34